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21 Dimensional Playground
In my meditation on 12/14/14, I asked my guide, Mark, to help me receive more of my truths and remember more of what I already know. He told me the following:
21 DIMENSIONS: WE/Source created 21 dimensions to play in—similar to video games. We can move freely from one dimensional game to the next simply by tuning into the frequency of that game—similar to logging in or logging out with intention. At all times, we remember that we are Source. We remember we are pretending to be the vehicle we choose so we can play in the dimensional game. Just like we pretend to be Mario in the Super Mario video game.
VEHICLES: An aspect of Source can inhabit all types of vehicles such as a human, plant, animal, mountain or an inanimate object that is found within the 21 dimensional games. You may want to pause here to integrate this. Yes, aspects of Source can embody in what we perceive as tables, chairs, cars and machines in this 3D or any dimensional game! Everything is the same energy that Source uses to create what we perceive as the 21 dimensional playground.
COMPUTER BUG: In the midst of our creation, the overall playground of 21 dimensions became infected with what I call a computer bug. When the bug appeared, some aspects of Source got trapped in the 3rd and 21st dimensions. The bug created amnesia in these dimensions so that the trapped aspects no longer remembered they were Source. The trapped aspects believed they were the vehicle and that Source was outside them. They believed they were Mario and forgot they were playing a game called Super Mario. This amnesia caused a perception of separation and judgment. The more they felt separated, the more they judged and the more fearful they became. The “love” they perceived was conditional.
DIMENSIONS 3 AND 21: The 21 dimensions are grouped into 3 baskets of 7. In numerology, 21 is reduced to 3. The “3” energy connects the 3rd and 21st dimensions in a clockwise motion of movement. The aspects of Source trapped in the 3rd and 21st dimensions can only move in and out of those two dimensions. When the trapped aspects are playing in the 3rd dimension, they perceive the 21st dimension as Heaven and have no awareness of any other dimension. They perceive the 21st dimensional aspects as God or angels. When the trapped aspects are playing in the 21st dimension, they have no awareness of any dimension except the 3rd. However, they remember all their previous lives or games they played in both the 3rd and 21st dimensions. Aspects of Source that were not trapped in the 3rd and 21st dimensions when the computer bug of amnesia manifested, can move freely in and out of all 21 dimensions.
POLARIZATION WITHOUT JUDGMENT: All 21 dimensions have a polarized playground. Polarization is perceived as female/male; night/day; happy/sad; laughing/crying; joy/misery and so on. These polarized games are fun because we always remember we are Source and we always remember how to log out. Each game has a different depth of polarity. For example, we know that the 3D offers the experience of murder and war with a polar opposite of brief snippets of peace and happiness. Another dimension may only offer brief snippets of sadness at one end and pure bliss at the other. Without amnesia, we remember that judgment is an ILLUSION and we remember how to free ourselves from that perception in any given moment. For example, we can choose to play a murderer and feel the hatred without judgment. How, you might ask, can we feel hatred or misery without judgment? Our amnesia– or the spell we are under –prevents us from fully understanding such a creation. Imagine being able to unconditionally love a murderer, hatred and misery. I invite you to imagine and visualize what WE/Source originally created and intended.
FREED FROM TRAPS: Once the bug is debugged in its entirety and our amnesia has lifted, all aspects of Source in the 3rd and 21st dimensions will be freed from their traps. We will move freely between all dimensions while remembering judgment is an illusion. We can still play games with polarized perceptions, including linear time or “beginning and end”, but we will do so remembering that judgment is an illusion we can let go of. We will remember at all times we are Source and that we are playing a GAME we can log out of!
Imagine, visualize and create a world that remembers judgment is an illusion!